The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
Quantitative analysis of scrolling techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pseudo-admittance Bilateral Telemanipulation with Guidance Virtual Fixtures
International Journal of Robotics Research
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Colaboração em Ambientes Heterogêneos de Realidade Virtual para Aplicações de Treinamento
Proceedings of the X Brazilian Symposium in Collaborative Systems
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Presents the results of one of the first experiments in a research program aimed at systematically investigating manipulation schemes for spatial input, from a human factors point of view. A 3D design space model is proposed as a framework for such investigations, and four options within this model are tested in a six degree-of-freedom target acquisition task within a virtual environment. Experimental results indicate strong performance advantages for isometric sensing combined with rate control and for isotonic sensing combined with position control. A strong interaction between sensing mode and mapping function is found. The findings are discussed in relation to the literature on spatial manipulation.