PaperButtons: expanding a tangible user interface
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
In search of metaphors for tangible user intefaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Leveraging Social Networks To Motivate Individuals to Reduce their Ecological Footprints
HICSS '07 Proceedings of the 40th Annual Hawaii International Conference on System Sciences
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival
Personal and Ubiquitous Computing
Studying always-on electricity feedback in the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of eco-feedback technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Interactive ambient systems offer a great potential for attracting user attention, raising awareness and supporting the acquisition of more desirable behaviors in the shared use of limited resources, like physical or digital spaces, energy, water and so on. In this paper we describe the iterative design of BeeParking, an ambient display and automatic notification system aimed to induce more cooperative use of a parking facility within a work environment. We also report main findings from a longitudinal in-situ evaluation showing how the system was adopted and how it affected users' parking behavior over time.