Distributed cognition: toward a new foundation for human-computer interaction research
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 2
ACM Transactions on Computer-Human Interaction (TOCHI)
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Group Cognition: Computer Support for Building Collaborative Knowledge (Acting with Technology)
Group Cognition: Computer Support for Building Collaborative Knowledge (Acting with Technology)
Clustering and Sequential Pattern Mining of Online Collaborative Learning Data
IEEE Transactions on Knowledge and Data Engineering
Proceedings of the 8th International Conference on Interaction Design and Children
An Evaluation Framework For Distributed Collaboration Tools
ITNG '10 Proceedings of the 2010 Seventh International Conference on Information Technology: New Generations
VisTACO: visualizing tabletop collaboration
ACM International Conference on Interactive Tabletops and Surfaces
Digital mysteries: designing for learning at the tabletop
ACM International Conference on Interactive Tabletops and Surfaces
Modelling and identifying collaborative situations in a collocated multi-display groupware setting
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
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The development of digital tabletops that support user identification has opened the door for investigating users' achievement in groupware based face-to-face Computer Supported Collaborative Learning (CSCL) settings. When students collaborate around the tabletop, teachers need to be aware of the steps undertaken by the students in order to reflect their achievements.We focused on exploring patterns of interaction between students and the objects of an educational application called 'Digital Mysteries', used as a basis for distinguishing the work of higher achieving groups from lower achieving ones. Teachers' analysis of trial videos were informative in analysing data which aimed at automatically generating visualization log based dataset that reflect on students' achievements. Our approach on users' assessment, based on the interaction patterns in co-located CSCL setting, can be generalised to cover other collaborative application domains. The usefulness of such patterns can be applied in new designs of collaborative applications.