Off-task behavior in the cognitive tutor classroom: when students "game the system"
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
Recognizing Human Actions in Videos Acquired by Uncalibrated Moving Cameras
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Free viewpoint action recognition using motion history volumes
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
Eye-tracking for user modeling in exploratory learning environments: An empirical evaluation
Knowledge-Based Systems
Using Knowledge Tracing in a Noisy Environment to Measure Student Reading Proficiencies
International Journal of Artificial Intelligence in Education
An atom is known by the company it keeps: content, representation and pedagogy within the epistemic revolution of the complexity sciences
Discovering and recognizing student interaction patterns in exploratory learning environments
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part I
Monitoring student progress using virtual appliances: A case study
Computers & Education
Modeling how students learn to program
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Goal-oriented visualizations of activity tracking: a case study with engineering students
Proceedings of the 2nd International Conference on Learning Analytics and Knowledge
Does the length of time off-task matter?
Proceedings of the 2nd International Conference on Learning Analytics and Knowledge
How do students solve parsons programming problems?: an analysis of interaction traces
Proceedings of the ninth annual international conference on International computing education research
Learning analytics: drivers, developments and challenges
International Journal of Technology Enhanced Learning
International Journal of Technology Enhanced Learning
Addressing learner issues with StepUp!: an evaluation
Proceedings of the Third International Conference on Learning Analytics and Knowledge
Proceedings of the Third International Conference on Learning Analytics and Knowledge
Proceedings of the Third International Conference on Learning Analytics and Knowledge
Towards improving programming habits to create better computer science course outcomes
Proceedings of the 18th ACM conference on Innovation and technology in computer science education
Real-time learning analytics in educational games
Proceedings of the First International Conference on Technological Ecosystem for Enhancing Multiculturality
Using CodeBrowser to seek differences between novice programmers
Proceedings of the 45th ACM technical symposium on Computer science education
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There is great interest in assessing student learning in unscripted, open-ended environments, but students' work can evolve in ways that are too subtle or too complex to be detected by the human eye. In this paper, I describe an automated technique to assess, analyze and visualize students learning computer programming. I logged hundreds of snapshots of students' code during a programming assignment, and I employ different quantitative techniques to extract students' behaviors and categorize them in terms of programming experience. First I review the literature on educational data mining, learning analytics, computer vision applied to assessment, and emotion detection, discuss the relevance of the work, and describe one case study with a group undergraduate engineering students