A model for reasoning about persistence and causation
Computational Intelligence
A gaze-responsive self-disclosing display
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The use of eye movements in human-computer interaction techniques: what you look at is what you get
Readings in intelligent user interfaces
Intelligent gaze-added interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The reading assistant: eye gaze triggered auditory prompting for reading remediation
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Probabilistic Student Modelling to Improve Exploratory Behaviour
User Modeling and User-Adapted Interaction
Effects of feedback on eye typing with a short dwell time
Proceedings of the 2004 symposium on Eye tracking research & applications
Task-evoked pupillary response to mental workload in human-computer interaction
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Eyedraw: a system for drawing pictures with eye movements
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
GI '05 Proceedings of Graphics Interface 2005
Unsupervised and supervised machine learning in user modeling for intelligent learning environments
Proceedings of the 12th international conference on Intelligent user interfaces
Detecting the Learner's Motivational States in An Interactive Learning Environment
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Exploring eye tracking to increase bandwidth in user modeling
UM'05 Proceedings of the 10th international conference on User Modeling
Unsupervised and supervised machine learning in user modeling for intelligent learning environments
Proceedings of the 12th international conference on Intelligent user interfaces
Societal impact of a serious game on raising public awareness: the case of FloodSim
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
Investigating the Utility of Eye-Tracking Information on Affect and Reasoning for User Modeling
UMAP '09 Proceedings of the 17th International Conference on User Modeling, Adaptation, and Personalization: formerly UM and AH
Using eye-tracking data for high-level user modeling in adaptive interfaces
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 2
Can eyes reveal interest? Implicit queries from gaze patterns
User Modeling and User-Adapted Interaction
Intelligent tutoring systems: new challenges and directions
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
User-adaptive explanatory program visualization: evaluation and insights from eye movements
User Modeling and User-Adapted Interaction
Activity recognition using eye-gaze movements and traditional interactions
Interacting with Computers
Using learning analytics to assess students' behavior in open-ended programming tasks
Proceedings of the 1st International Conference on Learning Analytics and Knowledge
“Yes!”: using tutor and sensor data to predict moments of delight during instructional activities
UMAP'10 Proceedings of the 18th international conference on User Modeling, Adaptation, and Personalization
Gaze tutor: A gaze-reactive intelligent tutoring system
International Journal of Human-Computer Studies
User behaviour-driven group formation through case-based reasoning and clustering
Expert Systems with Applications: An International Journal
Understanding student attention to adaptive hints with eye-tracking
UMAP'11 Proceedings of the 19th international conference on Advances in User Modeling
An analysis of attention to student --- adaptive hints in an educational game
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
Exploring gaze data for determining user learning with an interactive simulation
UMAP'12 Proceedings of the 20th international conference on User Modeling, Adaptation, and Personalization
Proceedings of the 2013 international conference on Intelligent user interfaces
Hierarchical fuzzy logic based approach for object tracking
Knowledge-Based Systems
Proceedings of the 19th international conference on Intelligent User Interfaces
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In this paper, we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during interaction with an environment for exploration-based learning. This work contributes to user modeling and intelligent interfaces research by extending existing research on eye-tracking in HCI to on-line capturing of high-level user mental states for real-time interaction tailoring. We first describe the empirical work we did to understand the user meta-cognitive behaviors to be modeled. We then illustrate the probabilistic user model we designed to capture these behaviors with the help of on-line information on user attention patterns derived from eye-tracking data. Next, we describe the evaluation of this model, showing that gaze-tracking data can significantly improve model performance compared to lower level, time-based evidence. Finally, we discuss work we have done on using pupil dilation information, also gathered through eye-tracking data, to further improve model accuracy.