Affective computing
Infant-like social interactions between a robot and a human caregiver
Adaptive Behavior
Introduction to AI Robotics
An Behavior-based Robotics
Modeling Multimodal Expression of User's Affective Subjective Experience
User Modeling and User-Adapted Interaction
FLAME—Fuzzy Logic Adaptive Model of Emotions
Autonomous Agents and Multi-Agent Systems
Emotion and sociable humanoid robots
International Journal of Human-Computer Studies - Application of affective computing in humanComputer interaction
Fast, Cheap and Out of Control
Fast, Cheap and Out of Control
A social informatics approach to human-robot interaction with a service social robot
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Biological and cognitive foundations of intelligent sensor fusion
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
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In this article, we propose the design of a three-layered agent architecture inspired from the Multilevel Process Theory of Emotion (Leventhal and Scherer, 1987). Our project aims at modeling emotions on an autonomous embodied robotic agent, expanding upon our previous work (Lisetti, et al., 2004). Our agent is designed to socially interact with humans, navigating in an office suite environment, and engaging people in social interactions. We describe: (1) the psychological theory of emotion which inspired our design, (2) our proposed agent architecture, (3) the needed hardware additions that we implemented on a robot, (3) the robot’s multi-modal interface designed especially to engage humans in natural (and hopefully pleasant) social interactions.