The society of mind
The affective reasoner: a process model of emotions in a multi-agent system
The affective reasoner: a process model of emotions in a multi-agent system
Agents that reduce work and information overload
Communications of the ACM
The role of emotion in believable agents
Communications of the ACM
Artificial intelligence: a modern approach
Artificial intelligence: a modern approach
Research problems in the use of a shallow artificial intelligence model of personality and emotion
AAAI '94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 1)
Human-computer interaction: toward the year 2000
Human-computer interaction: toward the year 2000
Artificial life meets entertainment: lifelike autonomous agents
Communications of the ACM
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Fuzzy engineering
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Affective computing
Personality-rich believable agents that use language
AGENTS '97 Proceedings of the first international conference on Autonomous agents
A methodology for building believable social agents
AGENTS '97 Proceedings of the first international conference on Autonomous agents
Readings in agents
Fuzzy logic: intelligence, control, and information
Fuzzy logic: intelligence, control, and information
PETEEI: a PET with evolving emotional intelligence
Proceedings of the third annual conference on Autonomous Agents
Infant-like social interactions between a robot and a human caregiver
Adaptive Behavior
A Roadmap of Agent Research and Development
Autonomous Agents and Multi-Agent Systems
Fuzzy Logic-A Modern Perspective
IEEE Transactions on Knowledge and Data Engineering
CA '99 Proceedings of the Computer Animation
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Old tricks, new dogs: ethology and interactive creatures
Old tricks, new dogs: ethology and interactive creatures
Reinforcement learning: a survey
Journal of Artificial Intelligence Research
Modeling emotions and other motivations in synthetic agents
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
International Journal of Uncertainty, Fuzziness and Knowledge-Based Systems
ParleE: An Adaptive Plan Based Event Appraisal Model of Emotions
KI '02 Proceedings of the 25th Annual German Conference on AI: Advances in Artificial Intelligence
Modeling coping behavior in virtual humans: don't worry, be happy
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Simulation of work teams using a multi-agent system
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Evaluating the Modeling and Use of Emotion in Virtual Humans
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Evaluating a Computational Model of Emotion
Autonomous Agents and Multi-Agent Systems
When emotion does not mean loss of control
Lecture Notes in Computer Science
High-level control posture of story characters based on personality and emotion
Proceedings of the second Australasian conference on Interactive entertainment
Music emotion classification: a fuzzy approach
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Emotional agents: A modeling and an application
Information and Software Technology
Personality and Emotion-Based High-Level Control of Affective Story Characters
IEEE Transactions on Visualization and Computer Graphics
Cognitive complexity and dynamic personality in agent simulation
Computers in Human Behavior
Modelling personality, emotion and mood for a pedagogical agent
AIAP'07 Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: artificial intelligence and applications
Anger filter in agent simulation of human behavior
MOAS'07 Proceedings of the 18th conference on Proceedings of the 18th IASTED International Conference: modelling and simulation
Modeling how humans reason about others with partial information
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Human behavior and social network simulation: fuzzy sets/logic and agents-based approach
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 2
Modeling concurrent, interacting behavior moderators for simulation-based acquisition tasks
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 3
An Emotional Model for Synthetic Characters with Personality
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Affect Simulation with Primary and Secondary Emotions
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Modeling Appraisal in Theory of Mind Reasoning
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Exploring Non-verbal Behavior Models for Believable Characters
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Modeling emotional action for social characters
The Knowledge Engineering Review
Expert Systems with Applications: An International Journal
When and How to Smile: Emotional Expression for 3D Conversational Agents
Agent Computing and Multi-Agent Systems
Empirically building and evaluating a probabilistic model of user affect
User Modeling and User-Adapted Interaction
AvatarSim: A multi-agent system for emergency evacuation simulation
Journal of Computational Methods in Sciences and Engineering
Little Mozart: Establishing Long Term Relationships with (Virtual) Companions
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
ELEIN: E-Learning with 3D Interactive Emotional Agents
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
A logic for reasoning about counterfactual emotions
IJCAI'09 Proceedings of the 21st international jont conference on Artifical intelligence
Anger filter in agent simulation of human behavior
MS '07 The 18th IASTED International Conference on Modelling and Simulation
Affective computing with primary and secondary emotions in a virtual human
Autonomous Agents and Multi-Agent Systems
Modeling appraisal in theory of mind reasoning
Autonomous Agents and Multi-Agent Systems
Affective cognitive modeling for autonomous agents based on Scherer's emotion theory
KI'06 Proceedings of the 29th annual German conference on Artificial intelligence
An emotion generation model based on random graphs
International Journal of Computer Applications in Technology
ICAISC'10 Proceedings of the 10th international conference on Artifical intelligence and soft computing: Part II
Design and implementation of GEmA: A generic emotional agent
Expert Systems with Applications: An International Journal
An emotional agent in virtual learning environment
Transactions on edutainment IV
A logic for reasoning about counterfactual emotions
Artificial Intelligence
Narrative planning: balancing plot and character
Journal of Artificial Intelligence Research
MIV'05 Proceedings of the 5th WSEAS international conference on Multimedia, internet & video technologies
Modeling of operators' emotion and task performance in a virtual driving environment
International Journal of Human-Computer Studies
An emotion model for virtual agents with evolvable motivation
Transactions on edutainment VI
Representing emotion and mood states for virtual agents
MATES'11 Proceedings of the 9th German conference on Multiagent system technologies
Emotion Modeling for Intelligent Agents - Towards a Unifying Framework
WI-IAT '11 Proceedings of the 2011 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology - Volume 03
Emotion-based intrinsic motivation for reinforcement learning agents
ACII'11 Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part I
An integrative computational model of emotions
ACII'11 Proceedings of the 4th international conference on Affective computing and intelligent interaction - Volume Part II
Using the beliefs of self-efficacy to improve the effectiveness of ITS: an empirical study
MICAI'06 Proceedings of the 5th Mexican international conference on Artificial Intelligence
Feeling ambivalent: a model of mixed emotions for virtual agents
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Virtual characters as emotional interaction element in the user interfaces
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
Agents with personality for videogames
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Dealing with emotional factors in agent based ubiquitous group decision
EUC'05 Proceedings of the 2005 international conference on Embedded and Ubiquitous Computing
An emotional architecture for virtual characters
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Intelligent decision-making system for autonomous robots
International Journal of Applied Mathematics and Computer Science
Emotion-Driven interactive digital storytelling
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
Agile strategic information systems based on axiomatic agent architecture
iUBICOM'11 Proceedings of the 6th international conference on Ubiquitous and Collaborative Computing
Modeling State-Dependent Priorities of Malicious Agents
Decision Analysis
A domain-independent framework for modeling emotion
Cognitive Systems Research
Anger and aggressive behavior in agent simulation
SCSC '09 Proceedings of the 2009 Summer Computer Simulation Conference
Improving game bot behaviours through timed emotional intelligence
Knowledge-Based Systems
Formal modelling of agents acting under artificial emotions
Proceedings of the Fifth Balkan Conference in Informatics
A model for social regulation of user-agent relationships
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Emotional appraisal of moral dilemma in characters
ICIDS'12 Proceedings of the 5th international conference on Interactive Storytelling
Guidelines for Designing Computational Models of Emotions
International Journal of Synthetic Emotions
Cognitive Computational Models of Emotions and Affective Behaviors
International Journal of Software Science and Computational Intelligence
A computational personality-based and event-driven emotions model in PAD space
IScIDE'12 Proceedings of the third Sino-foreign-interchange conference on Intelligent Science and Intelligent Data Engineering
Emotional range in value-sensitive deliberation
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
Surprise simulation using fuzzy logic
ICIC'13 Proceedings of the 9th international conference on Intelligent Computing Theories and Technology
A fuzzy-oriented sentic analysis to capture the human emotion in Web-based content
Knowledge-Based Systems
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Emotions are an important aspect of human intelligence and have been shown to play a significant role in the human decision-making process. Researchers in areas such as cognitive science, philosophy, and artificial intelligence have proposed a variety of models of emotions. Most of the previous models focus on an agent's reactive behavior, for which they often generate emotions according to static rules or pre-determined domain knowledge. However, throughout the history of research on emotions, memory and experience have been emphasized to have a major influence on the emotional process. In this paper, we propose a new computational model of emotions that can be incorporated into intelligent agents and other complex, interactive programs. The model uses a fuzzy-logic representation to map events and observations to emotional states. The model also includes several inductive learning algorithms for learning patterns of events, associations among objects, and expectations. We demonstrate empirically through a computer simulation of a pet that the adaptive components of the model are crucial to users' assessments of the believability of the agent's interactions.