The affective reasoner: a process model of emotions in a multi-agent system
The affective reasoner: a process model of emotions in a multi-agent system
Émile: Marshalling passions in training and education
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
FLAME—Fuzzy Logic Adaptive Model of Emotions
Autonomous Agents and Multi-Agent Systems
Generation of Facial Expressions from Emotion Using a Fuzzy Rule Based System
AI '01 Proceedings of the 14th Australian Joint Conference on Artificial Intelligence: Advances in Artificial Intelligence
STRIPS: a new approach to the application of theorem proving to problem solving
IJCAI'71 Proceedings of the 2nd international joint conference on Artificial intelligence
Modeling emotions and other motivations in synthetic agents
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
An Emotional Model for Synthetic Characters with Personality
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
When and How to Smile: Emotional Expression for 3D Conversational Agents
Agent Computing and Multi-Agent Systems
ICAISC'10 Proceedings of the 10th international conference on Artifical intelligence and soft computing: Part II
Agents with personality for videogames
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
An adaptive personality model for ECAs
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Intelligent decision-making system for autonomous robots
International Journal of Applied Mathematics and Computer Science
Improving game bot behaviours through timed emotional intelligence
Knowledge-Based Systems
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We propose ParleE, a quantitative, flexible and adaptive model of emotions for a conversational agent in a multi-agent environment capable of multimodal communication. ParleE appraises events based on learning and a probabilistic planning algorithm. ParleE also models personality and motivational states and their role in determining the way the agent experiences emotion.