Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Combining gestures and direct manipulation
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tivoli: an electronic whiteboard for informal workgroup meetings
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Interactive sketching for the early stages of user interface design
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pen computing for air traffic control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Teaching and learning as multimedia authoring: the classroom 2000 project
MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
QuickSet: multimodal interaction for distributed applications
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Implications for a gesture design tool
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Flatland: new dimensions in office whiteboards
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Visual similarity of pen gestures
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DENIM: finding a tighter fit between tools and practice for Web site design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Classifying Two Dimensional Gestures in Interactive Systems
Proceedings of the International Gesture Workshop on Gesture and Sign Language in Human-Computer Interaction
About Face 2.0: The Essentials of Interaction Design
About Face 2.0: The Essentials of Interaction Design
PDA and Gesture Uses in Practice: Insights for Designers of Pen-Based
PDA and Gesture Uses in Practice: Insights for Designers of Pen-Based
Model-based clustering algorithms, performance and application
Model-based clustering algorithms, performance and application
Resolving ambiguities to create a natural computer-based sketching environment
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Iconic and multi-stroke gesture recognition
Pattern Recognition
Hi-index | 0.00 |
Pen-based user interface has become a hot research field in recent years. Pen gesture plays an important role in Pen-based user interfaces. But it's difficult for UI designers to design, and for users to learn and use. In this purpose, we performed a research on user-centered design and recognition pen gestures. We performed a survey of 100 pen gestures in twelve famous pen-bases systems to find problems of pen gestures currently used. And we conducted a questionnaire to evaluate the matching degree between commands and pen gestures to discover the characteristics that a good pen gestures should have. Then cognition theories were applied to analyze the advantages of those characteristics in helping improving the learnability of pen gestures. From these, we analyzed the pen gesture recognition effect and presented some improvements on features selection in recognition algorithm of pen gestures. Finally we used a couple of psychology experiments to evaluate twelve pen gestures designed based on the research. It shows those gestures is better for user to learn and use. Research results of this paper can be used for designer as a primary principle to design pen gestures in pen-based systems.