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WEA'05 Proceedings of the 4th international conference on Experimental and Efficient Algorithms
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Computer Networks: The International Journal of Computer and Telecommunications Networking
Selfish routing and path coloring in all-optical networks
CAAN'07 Proceedings of the 4th conference on Combinatorial and algorithmic aspects of networking
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We consider the problem of routing a number of communication requests in WDM (wavelength division multiplexing) all-optical networks from the standpoint of game theory. If we view each routing request (pair of source-target nodes) as a player, then a strategy consists of a path from the source to the target and a frequency (color). To reflect the restriction that two requests must not use the same frequency on the same edge, conflicting strategies are assigned a prohibitively high cost. Under this formulation, we consider several natural cost functions focusing on the existence of Nash equilibria and on the complexity of recognizing and computing them.