Towards Modeling and Reasoning Support for Early-Phase Requirements Engineering
RE '97 Proceedings of the 3rd IEEE International Symposium on Requirements Engineering
Task models as basis for requirements engineering and software execution
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Linking GUI elements to tasks: supporting an evolutionary design process
TAMODIA '05 Proceedings of the 4th international workshop on Task models and diagrams
A Model-Driven Engineering Approach for the Usability of Plastic User Interfaces
Engineering Interactive Systems
Comprehensive task and dialog modelling
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Model-driven adaptation for plastic user interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Requirement-based approach for groupware environments design
Journal of Systems and Software
How assessing plasticity design choices can improve UI quality: a case study
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Penser "plasticité" peut améliorer la qualité des interfaces homme-machine: une étude de cas
Proceedings of the Ergonomie et Informatique Avancee Conference
A multi-agent system architecture for the adaptation of user interfaces
CEEMAS'05 Proceedings of the 4th international Central and Eastern European conference on Multi-Agent Systems and Applications
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This work is aimed at the specification of usable adaptive user interfaces. A model-based method is used, which have been proved useful to address this task. The specification created is described in terms of abstract interaction objects, which are translated into concrete interaction objects for each particular platform. An adaptive engine is also proposed to improve the usability at runtime by means of a multi-agent system.