SIGMOD '88 Proceedings of the 1988 ACM SIGMOD international conference on Management of data
Introduction to algorithms
MPEG: a video compression standard for multimedia applications
Communications of the ACM - Special issue on digital multimedia systems
Video compression makes big gains
IEEE Spectrum
Streaming RAID: a disk array management system for video files
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
Staggered striping in multimedia information systems
SIGMOD '94 Proceedings of the 1994 ACM SIGMOD international conference on Management of data
Efficient Storage Techniques for Digital Continuous Multimedia
IEEE Transactions on Knowledge and Data Engineering
Continuous Retrieval of Multimedia Data Using Parallelism
IEEE Transactions on Knowledge and Data Engineering
Physical Storage Organizations for Time-Dependent Multimedia Data
FODO '93 Proceedings of the 4th International Conference on Foundations of Data Organization and Algorithms
Maximizing Buffer and Disk Utilizations for News On-Demand
VLDB '94 Proceedings of the 20th International Conference on Very Large Data Bases
On configuring a single disk continuous media server
Proceedings of the 1995 ACM SIGMETRICS joint international conference on Measurement and modeling of computer systems
An online video placement policy based on bandwidth to space ratio (BSR)
SIGMOD '95 Proceedings of the 1995 ACM SIGMOD international conference on Management of data
A framework for supporting previewing and VCR operations in a low bandwidth environment
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Tertiary storage in multimedia systems: staging or direct access?
Multimedia Systems
Design of Fault-Tolerant Large-Scale VOD Servers: With Emphasis on High-Performance and Low-Cost
IEEE Transactions on Parallel and Distributed Systems
Handling Updates and Crashes in VoD Systems
Multimedia Tools and Applications
Strategic Replication of Video Files in a Distributed Environment
Multimedia Tools and Applications
Fundamentals of Scheduling and Performance of Video Tape Libraries
Multimedia Tools and Applications
Techniques for Increasing the Stream Capacity of A High-Performance Multimedia Server
IEEE Transactions on Knowledge and Data Engineering
Sync Classes: A Framework for Optimal Scheduling of Requests in Multimedia Storage Servers
IEEE Transactions on Knowledge and Data Engineering
Design and Development of a Stream Service in a Heterogenous Client Environment
VLDB '00 Proceedings of the 26th International Conference on Very Large Data Bases
On-Demand Data Elevation in Hierarchical Multimedia Storage Servers
VLDB '97 Proceedings of the 23rd International Conference on Very Large Data Bases
2PSM: an efficient framework for searching video information in a limited-bandwidth environment
Multimedia Systems - Special section on video libraries
Constructing a video server with tertiary storage: practice and experience
Multimedia Systems
BiHOP: A Bidirectional Highly Optimized Pipelining Technique for Large-Scale Multimedia Servers
INFOCOM '97 Proceedings of the INFOCOM '97. Sixteenth Annual Joint Conference of the IEEE Computer and Communications Societies. Driving the Information Revolution
Modeling and Dimensioning Hierarchical Storage Systems for Low-Delay Video Services
IEEE Transactions on Computers
Controlled Buffer Sharing in Continuous Media Servers
Multimedia Tools and Applications
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The past decade has witnessed a proliferation of personal computers at homes, businesses, classrooms, libraries, etc. Most often, these systems are used to disseminate information. Recently, multimedia repositories have added to the excitement of this information age by allowing a user to retrieve and manipulate continuous media data types (audio and video objects). The design and implementation of these systems is challenging due to both the large size of objects that constitute this media type and their continuous bandwidth requirement. Compression in combination with the availability of fast CPUs (for real-time decompression) provide effective support for a continuous display of those objects with high bandwidth requirement. Hierarchical storage structures (consisting of RAM, disk and tertiary storage devices) provide a cost-effective solution for the large size of their repositories. The focus of this study is on personal computers (single user, single display) that employ fast CPUs, compression and hierarchical storage structures to support multimedia applications. Its goals are to ensure a continuous display of audio and video objects while minimizing the latency time observed by the user. Its contributions include a novel pipelining mechanism and PIRATE as a technique to manage the disk resident objects.