Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
Computers in talk-based mental health interventions
Interacting with Computers
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Evaluating Children's Interactive Products: Principles and Practices for Interaction Designers
Child's recognition of emotions in robot's face and body
Proceedings of the 6th international conference on Human-robot interaction
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
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Based on a ‘learning by playing' concept, a basic arithmetic learning task was extended with an engaging game to achieve long-term educational interaction for children. Personalization was added to this learning task, to further support the child's motivation and success in learning. In an experiment, twenty children (aged 9-10) interacted three times, spread over days, with a robot using the combined imitation and arithmetic game to test this support. Two versions of the robot were implemented. In one implementation the complexity of the arithmetic progressed towards a predefined group target. In the other version the assignments increased in complexity until a personal end level was reached. A subsequent free-choice period showed that children's motivation to play (and learn) was high, particularly when the game progressed to a personal target. Furthermore results show that most children in the last condition reach higher levels compared to the predefined group level.