Usability—context, framework, definition, design and evaluation
Human factors for informatics usability
interactions
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
At the Edge of Art
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Revisiting usability's three key principles
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Understanding and evaluating creativity
Proceedings of the seventh ACM conference on Creativity and cognition
User experience evaluation methods: current state and development needs
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Open-ended art environments motivate participation
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Ambiguity in design: an airport split-flap display storytelling installation
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Fostering ambiguity: decontextualizing and repurposing a familiar public display
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
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This SIG examines the vexed question of evaluation of Digital Art and how lessons on evaluation can be exchanged between the arts and mainstream HCI. We start by looking at critiques of standard approaches to evaluation in HCI. We then look at approaches, which have been developed in Digital Art to merge qualitative and quantitative methods. These investigations set the agenda for the SIG with the aim of uncovering the audience's knowledge and attempts at Digital Art evaluation, appreciation and critique. The chief outcome will be an exchange of experiences and proposals for ways forward for both the Digital Arts community and the broader CHI community.