Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exertion interfaces: sports over a distance for social bonding and fun
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The body as a medium: reassessing the role of kinesthetic awareness in interactive applications
Proceedings of the 15th international conference on Multimedia
The hipdiskettes: learning (through) wearables
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Entangled: Technology and the Transformation of Performance
Entangled: Technology and the Transformation of Performance
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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hipDisk is a wearable interface that extends the hips and torso horizontally to give the moving body musical capabilities. The device prompts wearers to move in strange ways, bypassing norms of self-constraint, to actuate sound. As the wearer bends and twists their torso, causing the disks to touch, a single tone may be triggered through the integrated speakers. The result is sonically and physically ungainly, yet strangely compelling, and often prompts spontaneous laughter. hipDisk emerged from an embodied, performative research approach. It began as a single user device, and evolved to support social interaction and co-creation, as well as creatively engaged, embodied discovery and learning. The focus in this paper is on the third, participatory, phase of the project, and the value of emergent, performative research.