Evaluation of eye gaze interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Refining Fitts' law models for bivariate pointing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Automatically generating user interfaces adapted to users' motor and vision capabilities
Proceedings of the 20th annual ACM symposium on User interface software and technology
Improving eye cursor's stability for eye pointing tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
Modeling dwell-based eye pointing target acquisition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Effects of different visual feedback forms on eye cursor's stabilities
IDGD'11 Proceedings of the 4th international conference on Internationalization, design and global development
Extending Fitts' law to account for the effects of movement direction on 2d pointing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Zhang et al. (2010) proposed a performance model for dwell-based eye pointing. However, their model was based on a specific circular target condition, without the ability to predict the performance of acquiring conventional rectangular targets. In this paper, we extend their one-dimensional model to two-dimensional (2D) target conditions. Carrying out an experiment, we evaluate the abilities of different model candidates to find out the most appropriate one. The new index of difficulty we redefine for 2D eye pointing (IDeye) can properly reflect the asymmetrical impact of target width and height, and consequently the IDeye model can accurately predict the performance for 2D targets (R2 0.9). According to the results of our study, the new model can provide more useful design implications for gaze-based interactions.