Painting in the air with Wii Remote

  • Authors:
  • Chia-Hoang Lee;Chien-Liang Liu;Yi-An Chen;Ying-Sheng Chen

  • Affiliations:
  • Department of Computer Science, 1001 University Road, Hsinchu 300, Taiwan, ROC;Department of Computer Science, 1001 University Road, Hsinchu 300, Taiwan, ROC;Department of Computer Science, 1001 University Road, Hsinchu 300, Taiwan, ROC;Department of Computer Science, 1001 University Road, Hsinchu 300, Taiwan, ROC

  • Venue:
  • Expert Systems with Applications: An International Journal
  • Year:
  • 2011

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Abstract

The Wii, which is a home video game console released by Nintendo, has rapidly become the world's most popular console since its release in November 2006. A distinguishing feature of the Wii is its innovative motion-sensitive controller, the Wii Remote, which could be used as a hand-held pointing device and that has brought many people to gaming for the first time. The popularity of Wii and the innovative design of Wii Remote provide us the motivation to develop a novel air painter system which includes basic painting functions, free sketching, and Chinese, English and Japanese recognition. Vibration and noise effect often influence the recognition of the system, so several fault tolerance mechanisms are proposed in this paper to reduce these effects. Moreover, a unifying character and free sketch recognition scheme, which is based on the stroke code sequences, is proposed to process the recognition. One of the advantages of this approach is that the same mechanism could be applied to the whole system and it could incorporate the fault tolerance mechanisms proposed in this paper.