Designing for usability: key principles and what designers think
Communications of the ACM
A Wizard of Oz platform for the study of multimodal systems
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
Composing letters with a simulated listening typewriter
Communications of the ACM
Spoken dialogue technology: enabling the conversational user interface
ACM Computing Surveys (CSUR)
Usability Engineering
A Semi-automatic Wizard of Oz Technique for Let'sFly Spoken Dialogue System
TSD '08 Proceedings of the 11th international conference on Text, Speech and Dialogue
Wizard of Oz experiments for companions
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
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Prototyping early in the design process is important for the development of high-quality software. Sketches and wireframes are effective artefacts that inform the design of applications based on Graphical User Interfaces. For applications using speech and Language Technologies (LTC) the Wizard of Oz method aims to fullfil this task. In order to support the demanding task of the wizard, however an optimal wizard interface is desirable. While several wizard interfaces have been built to date, most of them were designed for designated experiments. The possibilities of a generic wizard interface that would address the difficulties of the wizard task across the boundaries of varying experiment settings have remained largely unexplored. In this paper we report on two experiments that aimed at exploring the wizard task in order to inform the design of a univerals wizard interface for testing LTCs.