A scalable wide-issue clustered VLIW with a reconfigurable interconnect
Proceedings of the 2003 international conference on Compilers, architecture and synthesis for embedded systems
Scalable Architecture for SoC Video Encoders
Journal of VLSI Signal Processing Systems
A Multi-Shared Register File Structure for VLIW Processors
Journal of Signal Processing Systems
Instruction merging to increase parallelism in VLIW architectures
SOC'09 Proceedings of the 11th international conference on System-on-chip
ARCS'07 Proceedings of the 20th international conference on Architecture of computing systems
Journal of Signal Processing Systems
A programming model for an embedded media processing architecture
SAMOS'05 Proceedings of the 5th international conference on Embedded Computer Systems: architectures, Modeling, and Simulation
Internet living broadcast of medical video stream
LSMS'07 Proceedings of the 2007 international conference on Life System Modeling and Simulation
Hi-index | 0.00 |
Multimedia processing is becoming increasingly important with a wide variety of applications ranging from multimedia cellphones to high-definition interactive television. Media processing involves the capture, storage, manipulation and transmission of multimedia objects such as text, handwritten data, audio objects, still images, 2D/3D graphics, animation, and full-motion video. A number of implementation strategies have been proposed for processing multimedia data. These approaches can be broadly classified based on the evolution of processing architectures and the functionality of the processors. In order to provide media processing solutions to different consumer markets, designers have combined some of the classical features from both the functional and evolution-based classifications resulting in many hybrid solutions. We propose a categorization of existing microprocessors based on a combination of both architectural and functional flavors with examples of each approach from the latest multimedia processing families. The varying processing requirements in multimedia computing for reconfigurable multimedia processing are presented.