Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
ACM Transactions on Graphics (TOG)
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Physically based modeling and animation of fire
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Realistic and controllable fire simulation
GRIN'01 No description on Graphics interface 2001
Particle-based fluid simulation for interactive applications
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive simulation of fire, burn and decomposition
Interactive simulation of fire, burn and decomposition
Result-Driven Exploration of Simulation Parameter Spaces for Visual Effects Design
IEEE Transactions on Visualization and Computer Graphics
FlowFixer: using BFECC for fluid simulation
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Hi-index | 0.00 |
This paper presents a new approach to the art direction of individual flames in a physically based fire simulation. Fire, due to its warm colors and constant movement, often becomes the main attraction to the viewer's eye in a scene. Therefore, being able to control afire simulation to obtain a desired look or shape is crucial if simulation is to be used to create afire effect. Our technique provides control over this chaotic natural phenomenon at a fine level, enabling the artist to add character to flames and create highly stylized visuals. The fire system itself is a fully physics-based two-gas system, where flames are advected along convection currents generated by combustion. Our method provides artistic control of these convection currents, using a set of imported curves drawn by an artist. A full description of the implementation and performance of the fire system, and our control method is presented. The technique is illustrated with examples of highly stylized flame artwork rendered using our system.