SIGCPR '92 Proceedings of the 1992 ACM SIGCPR conference on Computer personnel research
A person-artefact-task (PAT) model of flow antecedents in computer-mediated environments
International Journal of Human-Computer Studies - Special issue on HCI and MIS
Factors influencing users' adoption of mobile computing
Managing e-commerce and mobile computing technologies
ERP training with a web-based electronic learning system: The flow theory perspective
International Journal of Human-Computer Studies
A Model of Playfulness and Flow in Virtual Reality Interactions
Presence: Teleoperators and Virtual Environments
Consumer adoption of mobile TV: Examining psychological flow and media content
Computers in Human Behavior
Information sharing behaviour on blogs in Taiwan: Effects of interactivities and gender differences
Journal of Information Science
Research Commentary---Digital Natives and Ubiquitous Information Systems
Information Systems Research
So now you're ready to play: but with what? a system to encourage playful exploration
HCIEd'09 Proceedings of the 2009 international conference on HCI Educators: playing with our Education
International Journal of Gaming and Computer-Mediated Simulations
Impact of Flow and Brand Equity in 3D Virtual Worlds
Journal of Database Management
Journal of Theoretical and Applied Electronic Commerce Research
Addiction in cyberspace: flow experience on e-shopping
International Journal of Web Based Communities
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