Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
A Systematic Framework for Designing and Evaluating Persuasive Systems
PERSUASIVE '08 Proceedings of the 3rd international conference on Persuasive Technology
Persuasive pillboxes: improving medication adherence with personal digital assistants
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
Behavior wizard: a method for matching target behaviors with solutions
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Practical findings from applying the PSD model for evaluating software design specifications
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Pitfalls in persuasion: how do users experience persuasive techniques in a web service?
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
U-FADE: A Unified Approach To Persuasive Systems Development
International Journal of Conceptual Structures and Smart Applications
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Research into design methodology is one of the most challenging issues in the field of persuasive technology. However, the introduction of the Persuasive Systems Design model, and the consideration of the 3-Dimensional Relationship between Attitude and Behavior, offer to make persuasive technologies more practically viable. In this paper we demonstrate how the 3-Dimensional Relationship between Attitude and Behavior guides the analysis of the persuasion context in the Persuasive System Design model. As a result, we propose a modification of the persuasion context and assert that the technology should be analyzed as part of strategy instead of event.