Embodied interactions with audio-tactile virtual objects in AHNE

  • Authors:
  • Koray Tahiroğlu;Johan Kildal;Teemu Ahmaniemi;Simon Overstall;Valtteri Wikström

  • Affiliations:
  • School of Arts, Design and Architecture, Aalto University, Aalto, Finland;Nokia Group, Nokia Research Center, Finland;Nokia Group, Nokia Research Center, Finland;School of Arts, Design and Architecture, Aalto University, Aalto, Finland;School of Arts, Design and Architecture, Aalto University, Aalto, Finland

  • Venue:
  • HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
  • Year:
  • 2012

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Abstract

Interactive virtual environments are often focused on visual representation. This study introduces embodied and eyes-free interaction with audio-haptic navigation environment (AHNE) in a 3-dimensional space. AHNE is based on an optical tracking algorithm that makes use of Microsoft-Kinect and virtual objects are presented by dynamic audio-tactile cues. Users are allowed to grab and move the targets, enabled by a sensor located in a glove. To evaluate AHNE with users, an experiment was conducted. Users' comments indicated that sound cues elicited physical and visual experiences. Our findings suggest that AHNE could be a novel and fun interface to everyday resources in the environment such as a home audio system in the living room or a shopping list by fridge.