Haptic Feedback: A Brief History from Telepresence to Virtual Reality
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Airborne ultrasound tactile display
ACM SIGGRAPH 2008 new tech demos
3D User Interfaces: New Directions and Perspectives
IEEE Computer Graphics and Applications
ACM SIGGRAPH 2009 Emerging Technologies
Cues for Haptic Perception of Compliance
IEEE Transactions on Haptics
Characteristics of pressure-based input for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A new fabric-based softness display
HAPTIC '10 Proceedings of the 2010 IEEE Haptics Symposium
Tangible 3D haptics on touch surfaces: virtual compliance
CHI '11 Extended Abstracts on Human Factors in Computing Systems
The effects of walking, feedback and control method on pressure-based interaction
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Perceived physicality in audio-enhanced force input
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Kooboh: variable tangible properties in a handheld haptic-illusion box
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
Embodied interactions with audio-tactile virtual objects in AHNE
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
PseudoWeight: Making Tabletop Interaction with Virtual Objects More Tangible
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Haptic feedback design for a virtual button along force-displacement curves
Proceedings of the 26th annual ACM symposium on User interface software and technology
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Hi-index | 0.00 |
This paper reports a new intramodal haptic illusion. This illusion involves a person pressing on a rigid surface and perceiving that the surface is compliant, i.e. perceiving that the contact point displaces into the surface. The design process, method and conditions used to create this illusion are described in detail. A user study is also reported in which all participants using variants of the basic method experienced the illusion, demonstrating the effectiveness of the method. This study also offers an initial indication of the mechanical dimensions of illusory compliance that could be manipulated by varying the stimuli presented to the users. This method could be used to augment touch interaction with mobile devices, transcending the rigid two-dimensional tangible surface (touch display) currently found on them.