An asymmetric 2D Pointer/3D Ray for 3D interaction within collaborative virtual environments
Proceedings of the 14th International Conference on 3D Web Technology
VECIMS'09 Proceedings of the 2009 IEEE international conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems
3D-press: haptic illusion of compliance when pressing on a rigid surface
International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction
Interactive design and simulation of net sculptures
SG'10 Proceedings of the 10th international conference on Smart graphics
Tangible 3D haptics on touch surfaces: virtual compliance
CHI '11 Extended Abstracts on Human Factors in Computing Systems
A mixed-reality-oriented eCommerce customer interface
ECC'11 Proceedings of the 5th European conference on European computing conference
Multi-touch display using combination of FTIR and HD LCD
Proceedings of the 13th International Conference on Humans and Computers
Reconstructing surfaces from sketched 3D irregular curve networks
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Perceived physicality in audio-enhanced force input
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Design issues when using commodity gaming devices for virtual object manipulation
Proceedings of the International Conference on the Foundations of Digital Games
3-hand manipulation of virtual objects
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Analysis of user requirements in interactive 3D video systems
Advances in Human-Computer Interaction
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
International Journal of Mobile Human Computer Interaction
A tangible 3D desktop environment with force feedback
Journal of Mobile Multimedia
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Three-dimensional user interfaces (3D UIs) let users interact with virtual objects, environments, or information using direct 3D input in the physical and/or virtual space. In this article, the founders and organizers of the IEEE Symposium on 3D User Interfaces reflect on the state of the art in several key aspects of 3D UIs and speculate on future research.