CIGA: a middleware for intelligent agents in virtual environments

  • Authors:
  • Joost van Oijen;Loïs Vanhée;Frank Dignum

  • Affiliations:
  • Utrecht University, Utrecht, The Netherlands,VSTEP, Rotterdam, The Netherlands;ENS de Cachan - Antenne de Bretagne, France,Utrecht University, Utrecht, The Netherlands;Utrecht University, Utrecht, The Netherlands

  • Venue:
  • AEGS'11 Proceedings of the 2011 international conference on Agents for Educational Games and Simulations
  • Year:
  • 2011

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Abstract

Building intelligent behavior in (educational) games and simulations can greatly benefit from the use of agent technology. Intelligent agents within a multi-agent system can be developed for controlling virtual characters in a simulation environment within a game engine. Coupling a multi-agent system to a game engine is not a trivial task and introduces several conceptual design issues concerning embodied agent design. In this paper we present CIGA, a middleware to facilitate this coupling tackling the design issues in a structured approach, not only for embodied agent design but also for the system as a whole.