Agent communication for believable human-like interactions between virtual characters

  • Authors:
  • Joost van Oijen;Frank Dignum

  • Affiliations:
  • Utrecht University, Utrecht, The Netherlands, VSTEP, Rotterdam, The Netherlands;Utrecht University, Utrecht, The Netherlands

  • Venue:
  • CAVE'12 Proceedings of the First international conference on Cognitive Agents for Virtual Environments
  • Year:
  • 2012

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Abstract

Virtual characters in games or simulations are increasingly required to perform complex tasks in dynamic virtual environments. This includes the ability to communicate in a human-like manner with other characters or a human user. When applying agent technology to create autonomous, goal-directed characters, interactions have to be generated at runtime. In this paper we propose a model balancing efficient agent communication on one hand and believable realizations of human-like interactions on the other hand.