Building natural language generation systems
Building natural language generation systems
BEAT: the Behavior Expression Animation Toolkit
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Augmenting Online Conversation through Automated Discourse Tagging
HICSS '05 Proceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences (HICSS'05) - Track 4 - Volume 04
Multimodal expressive embodied conversational agents
Proceedings of the 13th annual ACM international conference on Multimedia
The Behavior Markup Language: Recent Developments and Challenges
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Towards a common framework for multimodal generation: the behavior markup language
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Representing Communicative Function and Behavior in Multimodal Communication
Multimodal Signals: Cognitive and Algorithmic Issues
Continuous interaction within the SAIBA framework
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
Persuasive dialogue based on a narrative theory: an ECA implementation
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Workshop on speech and gesture production in virtually and physically embodied conversational agents
Proceedings of the 14th ACM international conference on Multimodal interaction
Incremental dialogue understanding and feedback for multiparty, multimodal conversation
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Perception markup language: towards a standardized representation of perceived nonverbal behaviors
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Agent communication for believable human-like interactions between virtual characters
CAVE'12 Proceedings of the First international conference on Cognitive Agents for Virtual Environments
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In order to enable collaboration and exchange of modules for generating multimodal communicative behaviours of robots and virtual agents, the SAIBA initiative envisions the definition of two representation languages. One of these is the Function Markup Language (FML). This language specifies the communicative intent behind an agent's behaviour. Currently, several research groups have contributed to the discussion on the definition of FML. The discussion reveals agreement on many points but it also points out important issues that need to be dealt with. This paper summarises the current state of affairs in thinking about FML.