DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Technology probes: inspiring design for and with families
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile and Collaborative Augmented Reality: A Scenario Based Design Approach
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A thermal information display for mobile applications
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Huggy Pajama: a mobile parent and child hugging communication system
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Virtual interpersonal touch: expressing and recognizing emotions through haptic devices
Human-Computer Interaction
Design of haptic interfaces for therapy
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Journal of Visual Languages and Computing
Expectations for user experience in haptic communication with mobile devices
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Touch & talk: contextualizing remote touch for affective interaction
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Thermo-message: exploring the potential of heat as a modality of peripheral expression
CHI '10 Extended Abstracts on Human Factors in Computing Systems
A large scale study of text-messaging use
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Some like it hot: thermal feedback for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the effects of cumulative contextual cues on interpreting vibrotactile messages
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
The Role of Gesture Types and Spatial Feedback in Haptic Communication
IEEE Transactions on Haptics
Emotional responses to thermal stimuli
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Emulating human attention-getting practices with wearable haptics
HAPTIC '10 Proceedings of the 2010 IEEE Haptics Symposium
Haptically augmented remote speech communication: a study of user practices and experiences
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Persuading people in a remote destination to sing by beaming there
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Hi-index | 0.00 |
The haptic modality provides a new channel for interpersonal communication through technology by utilizing the sense of touch. In the development of novel haptic communication devices, it is essential to explore the potential users' perceptions of such a communication channel. To this end, we conducted two explorative user studies with two early prototypes that demonstrated three different haptic feedback types: vibrotactile, thermal and squeeze feedback. We arranged focus groups and interviews to study the participants' experiences, expectations and ideas of using these haptic technologies in interpersonal communication. The findings show, for example, that people prefer to use haptic communication mainly with people close to them. Haptics can be used for pragmatic purposes as well as in emotional communication, for example in mimicking touch between the communication partners. Squeezes were experienced as the most pleasant type of haptic feedback. Furthermore, the participants preferred receiving haptic stimuli to their hand area, through a mobile phone or a wristband-like device. We argue that using early prototypes in an early stage of research process in focus groups and interviews is especially useful for stimulating idea generation and discussions about expectations and experiences of haptic technologies.