A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
Extending cyberspace: location based games using cellular phones
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Where We At? Mobile Phones Bring GPS to the Masses
IEEE Computer Graphics and Applications
Evaluation of Continuous Direction Encoding with Tactile Belts
HAID '08 Proceedings of the 3rd international workshop on Haptic and Audio Interaction Design
Interactive dirt: increasing mobile work performance with a wearable projector-camera system
Proceedings of the 11th international conference on Ubiquitous computing
What Have You Done with Location-Based Services Lately?
IEEE Pervasive Computing
The role of community and groupware in geocache creation and maintenance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Applications that use geolocation data are becoming a common addition to GPS-enabled devices. In terms of mobile computing, there is extensive research in progress to create human-computer interfaces that integrate seamlessly with the user's tasks. When viewing location-based data in a real-world environment, a natural interaction would be to allow the user to see relevant information based on his or her location within an environment. In this paper, we discuss the use of a multi-modal interface that uses haptic feedback and augmented reality to deliver navigation information to paratroopers in the field. This interface was developed for GeoTrooper, a location-based tracking system that visualizes GPS data broadcast by mobile beacons.