Recovery of Parametric Models from Range Images: The Case for Superquadrics with Global Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Collision Detection for Interactive Graphics Applications
IEEE Transactions on Visualization and Computer Graphics
Rapid Collision Detection by Dynamically Aligned DOP-Trees
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Presenting an archaeological site in the virtual showcase
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Enhancing virtual reality walkthroughs of archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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The objective of the proposed application is the development of a new interactive application for the simulation of Ancient Greek Technology works, with the use of advanced virtual reality and computer vision technologies. In order to achieve these objectives haptic interaction mechanisms and a gesture recognition system were implemented in a virtual environment platform. A novel collision detection method was developed and virtual reality agents were used in order to achieve the desired results. The developed system was evaluated by real users and conclusions were drawn concerning the potentiality of the proposed application.