Populating the Internet: supporting multiple users and shared applications with VRML
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Proceedings of the 20th annual international ACM SIGIR conference on Research and development in information retrieval
Selected papers of the 8th joint European conference on Networking
Building distributed virtual environments to support collaborative work
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Crowd modelling in collaborative virtual environments
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
Modeling collaboration using shared objects
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Late Night VRML 2.0 with Java
The adaptive web
Narrowing the gap between humans and agents in e-commerce: 3D electronic institutions
EC-Web'05 Proceedings of the 6th international conference on E-Commerce and Web Technologies
On the digital reconstruction and interactive presentation of heritage sites through time
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Simulation of ancient technology works using haptic interaction and gesture recognition
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Collaborative Virtual Environments are a class of desktop applications that allow the user to explore a 3D environment, being aware of the presence, the position and the activity of other users, which share the same space. In virtual environments oriented to Cultural Heritage contents, it is thus possible to envision collaboration between users, focused to learning in an innovative and intriguing way. While several CVE frameworks are present both in commercial and research contexts, most of them overlook the issue of regulating in an ordered fashion the collaboration between users to support their learning. The WebTalk framework developed at Politecnico di Milano aims at supporting CSCL via complex collaboration between peers and teachers connected to a Virtual Environment.Based on the experience of our previous collaborative 3D projects for museums, we recently implemented a new environment, the reconstruction of the 'Ideal City' of Leonardo da Vinci, excerpted from various portions of his manuscripts. The curatorial side of the project was led by the National Science Museum 'Leonardo da Vinci' in Milan, Italy, while a team of modelers and programmers used our new Collaborative Framework, named WebTalk-II, to deploy the application. The Collaborative 3D Virtual Ideal City will be soon online at the National Science Museum's WebSite.The project website is at the following URL: http://webtalk.elet.polimi.it