Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive display of very large textures
Proceedings of the conference on Visualization '98
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
Appying Shape from Lighting Variation to Bump Map Capture
Proceedings of the Eurographics Workshop on Rendering Techniques '97
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Acquisition and Visualization of Colored 3D Objects
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 1 - Volume 1
A survey of visibility for walkthrough applications
IEEE Transactions on Visualization and Computer Graphics
Laser scanner technology for complex surveying structures
WSEAS Transactions on Signal Processing
Co-registration of photogrammetric and laser scanner data for generation of 3D visual models
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
On the digital reconstruction and interactive presentation of heritage sites through time
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Hi-index | 0.00 |
We address the main issues in real-time visualization and interactive manipulation of highly textured surfaces. For applications such as cultural heritage, achieving this will give a vista to scientists, conservationists, historians, and visitors for looking at and studying important frescoed surfaces in virtual reality. Since photo-realism is of utmost importance, it became apparent that many problems related to geometric and radiometric distortions must be solved. As a case study, we present results of modelling and visualisation of 'Cycle of the Month', one of the major masterpieces of international Gothic art which is located in the Aquila tower in Buonconsiglio castle, Trento, Italy.