A generic architecture for on-chip packet-switched interconnections
DATE '00 Proceedings of the conference on Design, automation and test in Europe
Orion: a power-performance simulator for interconnection networks
Proceedings of the 35th annual ACM/IEEE international symposium on Microarchitecture
A Network on Chip Architecture and Design Methodology
ISVLSI '02 Proceedings of the IEEE Computer Society Annual Symposium on VLSI
Bandwidth-Constrained Mapping of Cores onto NoC Architectures
Proceedings of the conference on Design, automation and test in Europe - Volume 2
SUNMAP: a tool for automatic topology selection and generation for NoCs
Proceedings of the 41st annual Design Automation Conference
Design, Synthesis, and Test of Networks on Chips
IEEE Design & Test
Designing on-chip network based on optimal latency criteria
ICESS'05 Proceedings of the Second international conference on Embedded Software and Systems
The optimum network on chip architectures for video object plane decoder design
ISPA'06 Proceedings of the 4th international conference on Parallel and Distributed Processing and Applications
Energy- and performance-aware mapping for regular NoC architectures
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
Node resource management for DSP applications on 3D network-on-chip architecture
DSP'09 Proceedings of the 16th international conference on Digital Signal Processing
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Network-on-chip (NoC) is being proposed as a scalable and reusable communication platform for future SoC applications. The NoC, somewhat, resembles the parallel computer network. However, the NoC design highly requires the certain satisfaction of latency, power consumption, and area constraints. The latency of the network relates much to throughput and power consumption. Moreover, the IPs and the network are heterogeneous. Hence, a certain mapping of IPs onto a certain architecture produces a certain value of network latency as well as power consumption. The change of mapping scheme leads to a significant change of the values of these constraints. The fact that if we want to maximize the system's throughput, the network latency also increases and if we minimize the network latency, the trade off is that the throughput will decrease. In this paper, we present an mapping scheme that does compromise between throughput maximization and latency minimization. This sub-optimal mapping is found using the spanning tree searching algorithm. The experiment architecture using here is Mesh based topology. We use NS2 to simulate and calculate the system throughput and system power consumption is calculated using Orion model.