What you see, some of what's in the future, and how we go about doing it: HI at Apple Computer
CHI '95 Conference Companion on Human Factors in Computing Systems
Mobile commerce: framework, applications and networking support
Mobile Networks and Applications
Assessing dimensions of perceived visual aesthetics of web sites
International Journal of Human-Computer Studies - Incorporating knowledge acquisition
Why do people play on-line games? an extended TAM with social influences and flow experience
Information and Management
Interacting with Computers
Studying antecedents of emotional experiences in interactive contexts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A taxonomy of mobile and pervasive applications
Proceedings of the 2007 ACM symposium on Applied computing
CHI '08 Extended Abstracts on Human Factors in Computing Systems
A taxonomy of software types to facilitate search and evidence-based software engineering
CASCON '08 Proceedings of the 2008 conference of the center for advanced studies on collaborative research: meeting of minds
The interplay of beauty, goodness, and usability in interactive products
Human-Computer Interaction
Understanding, scoping and defining user experience: a survey approach
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User experience over time: an initial framework
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Needs, affect, and interactive products - Facets of user experience
Interacting with Computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The measurability and predictability of user experience
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
ICCBSS'05 Proceedings of the 4th international conference on COTS-Based Software Systems
The elephant in the conference room: let's talk about experience terminology
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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The concept of user experience (UX) has had a warm welcome in the research community since its introduction almost two decades ago. Still, there is no consensus on a unified definition of the concept nor is there agreement on how to best measure UX. In this paper, we argue that UX is context-dependent and most of all product-dependent in its nature. Accordingly, using the CUE model by Mahlke and Thüring [26], we hypothesized that the impact of perceived product attributes and emotional reactions on UX vary among different product types. We report on a study that showed these specific differences in the composition and impact of UX components, depending on product type. The outcome of the study lays ground for a product specific understanding and assessment of UX.