Simulating free surface flows with SPH
Journal of Computational Physics
Robust treatment of collisions, contact and friction for cloth animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs
IEEE Transactions on Visualization and Computer Graphics
Rigid fluid: animating the interplay between rigid bodies and fluid
ACM SIGGRAPH 2004 Papers
Interaction of fluids with deformable solids: Research Articles
Computer Animation and Virtual Worlds - Special Issue: The Very Best Papers from CASA 2004
Coupling water and smoke to thin deformable and rigid shells
ACM SIGGRAPH 2005 Papers
A fast variational framework for accurate solid-fluid coupling
ACM SIGGRAPH 2007 papers
Robust High-Resolution Cloth Using Parallelism, History-Based Collisions, and Accurate Friction
IEEE Transactions on Visualization and Computer Graphics
Direct Forcing for Lagrangian Rigid-Fluid Coupling
IEEE Transactions on Visualization and Computer Graphics
Predictive-corrective incompressible SPH
ACM SIGGRAPH 2009 papers
IEEE Transactions on Visualization and Computer Graphics
Impulse-based rigid body interaction in SPH
Computer Animation and Virtual Worlds - CASA' 2009 Special Issue
Fast continuous collision detection using deforming non-penetration filters
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
VolCCD: Fast continuous collision culling between deforming volume meshes
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Versatile rigid-fluid coupling for incompressible SPH
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Fast continuous collision culling with deforming noncollinear filters
Computer Animation and Virtual Worlds
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Previous contact handling methods for Smoothed Particle Hydrodynamics (SPH) cannot guarantee the absence of penetrations when fluid interacts with cloth at high velocity. Thus we propose a novel fluid/cloth coupling method that treats the coupled system robustly, accurately and efficiently. We designed a dilated continuous collision detection algorithm which is capable of detecting collisions between fluid and cloth accurately, and a penalty-based contact force algorithm to untangle the collision pair. Compared with previous fluid/cloth coupling methods, our method has solved the problems that penetrations occur when fluid interacts at cloth with high velocity, and the force field in the computational domain becomes discontinuous at the connections of cloth elements. Experiments proved that the simulation result is reasonable, and our method is light-weighted, efficient, and general. It can be used as a complementary tool for fluid/cloth simulation and applicable to other particle-based simulations.