Hedonic and ergonomic quality aspects determine a software's appeal
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Communications of the ACM - How the virtual inspires the real
Usability Engineering
Presenting route instructions on mobile devices
Proceedings of the 8th international conference on Intelligent user interfaces
What's Real About Virtual Reality?
IEEE Computer Graphics and Applications
Just-for-us: a context-aware mobile information system facilitating sociality
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Embodied interaction with a 3D versus 2D mobile map
Personal and Ubiquitous Computing
A framework for enhancing depth perception in computer graphics
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
Evaluating the benefits of 3d stereo in modern video games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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The adoption of 3D map based services by users will be more likely if they can provide additional value and utility, while maintaining visual appeal and usability. We present a 3D user interface which objectifies real-time data, provides a set of operations for that data and uses simple object manipulation. In user tests focusing on the usefulness of this approach, our system scored highly for interesting, useful, easy, fast and natural. In our user interface, users liked the 'drag to service' option, but 'drag to map' was not considered to be easy or a natural means of behaving.