Blending digital and physical spaces for ubiquitous community participation
Communications of the ACM - Information cities
It's a jungle out there: practical considerations for evaluation in the city
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Reclaiming public space: designing for public interaction with private devices
Proceedings of the 1st international conference on Tangible and embedded interaction
Using a mobile phone as a "Wii-like" controller for playing games on a large public display
International Journal of Computer Games Technology - Joint International Conference on Cyber Games and Interactive Entertainment 2006
Instant Places: Using Bluetooth for Situated Interaction in Public Displays
IEEE Pervasive Computing
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
Enhancing interactive public displays with social networking services
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Thanks and tweets: comparing two public displays
Proceedings of the ACM 2011 conference on Computer supported cooperative work
FunSquare: first experiences with autopoiesic content
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Engaging new digital locals with interactive urban screens to collaboratively improve the city
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Social and mobile interaction design to increase the loyalty rates of young blood donors
Proceedings of the 6th International Conference on Communities and Technologies
Measuring interactivity at an interactive public information display
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Evaluating the experiential user experience of public display applications in the wild
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
Hi-index | 0.00 |
This paper describes the design and study of public urban screen applications aiming to facilitate urban dwellers to control content shown on public urban screens. Two types of content sharing are presented: aggregating existing social media content about particular locations for sharing, and sharing online videos with collocated people at a public urban screen. The paper describes an exploratory study, an observational study, as well as an interpretational study in regards to application usage and user experience. Sharing content on public urban screens can pique the curiosity of users towards collocated people and the application itself resulting in raised awareness of collocated people.