Principles of artificial intelligence
Principles of artificial intelligence
Optimizing decision trees through heuristically guided search
Communications of the ACM
Communications of the ACM - Robots: intelligence, versatility, adaptivity
Development of an Autonomous Quadruped Robot for Robot Entertainment
Autonomous Robots - Special issue on autonomous agents
Environment centered analysis and design of coordination mechanisms
Environment centered analysis and design of coordination mechanisms
ε-connections of abstract description systems
Artificial Intelligence
The Description Logic Handbook
The Description Logic Handbook
A Tableau Decision Procedure for $\mathcal{SHOIQ}$
Journal of Automated Reasoning
Human friendship estimation model for communication robots
Autonomous Robots
From Abstract Task Knowledge to Executable Robot Programs
Journal of Intelligent and Robotic Systems
Robotic Companions for Smart Space Interactions
IEEE Pervasive Computing
IJCAI'73 Proceedings of the 3rd international joint conference on Artificial intelligence
Context assessment strategies for ubiquitous robots
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Robotics and Autonomous Systems
Musical-based interaction system for the Waseda Flutist Robot
Autonomous Robots
Extending adaptive fuzzy behavior hierarchies to multiple levels of composite behaviors
Robotics and Autonomous Systems
A communication robot in a shopping mall
IEEE Transactions on Robotics
A framework for building mobile single and multi-robot applications
Robotics and Autonomous Systems
Interactive improvisation with a robotic marimba player
Autonomous Robots
End-user programming of a social robot by dialog
Robotics and Autonomous Systems
Constraint-Based Model for Synthesis of Multimodal Sequential Expressions of Emotions
IEEE Transactions on Affective Computing
Application of the utility function method for behavioral organization in a locomotion task
IEEE Transactions on Evolutionary Computation
Learning Generalizable Control Programs
IEEE Transactions on Autonomous Mental Development
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The research in Human-Robot interaction stresses the importance of non verbal behaviours in order to enforce credibility and believability in robots. When using small and cheap entertainment robots, verbal cues are very limited, gaze and facial gestures can be absent, whereas body gestures comprise-as a matter of fact-only stereotyped behaviours. The main contribution of this article is an evaluation study about the effects of pure body gestures when entertainment robots are observed by humans in an interaction process. Robots are required to execute a sequence of behaviours, as if they were playing on a stage. To this aim, a model for composing behaviour primitives for entertainment humanoid robots is presented. Both single and multi robot scenarios are considered. The framework can sequence robot behaviours using complex scripts, which can be easily programmed using standard ontology-based knowledge representation mechanisms. Procedures are used to operate on the ontology representation in order to execute behaviours in a fully hierarchical and recursive fashion. Experimental validation with an interview campaign has been carried out using toy Kondo robots.