View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
A Wearable Spatial Conferencing Space
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Evaluating Label Placement for Augmented Reality View Management
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Twiddler typing: one-handed chording text entry for mobile phones
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VR '04 Proceedings of the IEEE Virtual Reality 2004
Automatic Determination of Text Readability over Textured Backgrounds for Augmented Reality Systems
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Technical Section: Annotation in outdoor augmented reality
Computers and Graphics
View management of annotations for wearable augmented reality
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Integrating Text with Video and 3D Graphics: The Effects of Text Drawing Styles on Text Readability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perceptual issues in optical-see-through displays
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
A mixed reality head-mounted text translation system using eye gaze input
Proceedings of the 19th international conference on Intelligent User Interfaces
Hi-index | 0.00 |
Reading text safely and easily while mobile has been an issue with see-through displays for many years. For example, in order to effectively use optical see through Head Mounted Displays (HMDs) or Heads Up Display (HUD) systems in constantly changing dynamic environments, variables like lighting conditions, human or vehicular obstructions in a user's path, and scene variation must be dealt with effectively. This paper introduces a new intelligent text management system that actively manages movement of text in a user's field of view. Research to date lacks a method to migrate user-centric content such as e-mail or text messages throughout a user's environment while mobile. Unlike most current annotation and view management systems, we use camera tracking to find dark, uniform regions along the route on which a user is travelling in real time. We then implement methodology to move text from one viable location to the next to maximize readability. A pilot experiment with 19 participants shows that the text placement of our system is preferred to text in fixed location configurations.