Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The Interactive Workspaces Project: Experiences with Ubiquitous Computing Rooms
IEEE Pervasive Computing
Synchronous gestures for multiple persons and computers
Proceedings of the 16th annual ACM symposium on User interface software and technology
ARIS: an interface for application relocation in an interactive space
GI '04 Proceedings of the 2004 Graphics Interface Conference
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Swordfish: user tailored workspaces in multi-display environments
CHI '06 Extended Abstracts on Human Factors in Computing Systems
E-conic: a perspective-aware interface for multi-display environments
Proceedings of the 20th annual ACM symposium on User interface software and technology
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Natural throw and tilt interaction between mobile phones and distant displays
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Understanding users' preferences for surface gestures
Proceedings of Graphics Interface 2010
User-defined gestures for connecting mobile phones, public displays, and tabletops
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Code space: touch + air gesture hybrid interactions for supporting developer meetings
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
LACOME: a multi-user collaboration system for shared large displays
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work Companion
Studying user-defined iPad gestures for interaction in multi-display environment
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Eliciting usable gestures for multi-display environments
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Natural interaction for card games on multiple devices
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Devices such as tablets, mobile phones, tabletops and wall displays all incorporate different sizes of screens, and are now commonplace in a variety of situations and environments. Environments that incorporate these devices, multi-display environments (MDEs) are highly interactive and innovative, but the interaction in these environments is not well understood. The research presented here investigates and explores interaction and users in MDEs. This exploration tries to understand the conceptual models of MDEs for users and then examine and validate interaction approaches that can be done to make them more usable. In addition to a brief literature review, the methodology, research goals and current research status are presented.