Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using the fun toolkit and other survey methods to gather opinions in child computer interaction
Proceedings of the 2006 conference on Interaction design and children
Hands on what?: comparing children's mouse-based and tangible-based interaction
Proceedings of the 8th International Conference on Interaction Design and Children
Get the picture?: evaluating interfaces through children's drawings
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Make a Riddle and TeleStory: designing children's applications for the siftables platform
Proceedings of the 9th International Conference on Interaction Design and Children
TOK: a tangible interface for storytelling
CHI '11 Extended Abstracts on Human Factors in Computing Systems
TUIs vs. GUIs: comparing the learning potential with preschoolers
Personal and Ubiquitous Computing
t-books: merging traditional storybooks with electronics
Proceedings of the 11th International Conference on Interaction Design and Children
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This work presents an ongoing study of the design and development of a physical interface that addresses storytelling. The current prototype is the result of several design iterations with four to five years old preschoolers and six preschool teachers. The interaction model was motivated by findings from research on tangible user interfaces as well as embodied cognition. Although research in these areas has revealed potential benefits of the use of physical interfaces, until now no extended in depth study of a prolonged use in the classroom of such interfaces has been carried. This work proposes to carry such an investigation, observing a group of preschoolers interacting with the interface for a period of six months.