Examining users' intention to continue using social network games: A flow experience perspective

  • Authors:
  • Chiao-Chen Chang

  • Affiliations:
  • National Dong Hwa University, Department of International Business No. 1, Sec. 2, Da Hsueh Rd., Hualien 97401, Taiwan

  • Venue:
  • Telematics and Informatics
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Social network sites games (SNGs) are growing in acceptance for users, but the intention to continue using such games requires further exploration because of the acceptance-discontinuance anomaly phenomenon (i.e., users discontinuing use of SNGs after initially accepting them). The study integrates interaction and value as the antecedents of user satisfaction and flow experience; furthermore affects the SNG continuance. The results reveal the importance of flow experience, which plays a mediation role and produces indirect effects in predicting the SNGs continuance in the model. Based on the results, practical implications for SNG marketing strategies and theoretical implications will be provided.