The experience of flow in computer-mediated and in face-to-face groups
ICIS '91 Proceedings of the twelfth international conference on Information systems
Encyclopedia of Software Engineering
Encyclopedia of Software Engineering
Why do people play on-line games? an extended TAM with social influences and flow experience
Information and Management
Flow experiences in information technology use
International Journal of Human-Computer Studies
GameFlow: a model for evaluating player enjoyment in games
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A Theoretical Model and Empirical Results Linking Website Interactivity and Usability Satisfaction
HICSS '06 Proceedings of the 39th Annual Hawaii International Conference on System Sciences - Volume 06
Understanding the Adoption of Multipurpose Information Appliances: The Case of Mobile Data Services
Information Systems Research
What makes people experience flow? Social characteristics of online games
International Journal of Advanced Media and Communication
Information and Management
Information sharing behaviour on blogs in Taiwan: Effects of interactivities and gender differences
Journal of Information Science
Designing playful interactions for social interaction and physical play
Personal and Ubiquitous Computing
Expert Systems with Applications: An International Journal
Why do people play social network games?
Computers in Human Behavior
Ubiquitous use of mobile social network services
Telematics and Informatics
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Social network sites games (SNGs) are growing in acceptance for users, but the intention to continue using such games requires further exploration because of the acceptance-discontinuance anomaly phenomenon (i.e., users discontinuing use of SNGs after initially accepting them). The study integrates interaction and value as the antecedents of user satisfaction and flow experience; furthermore affects the SNG continuance. The results reveal the importance of flow experience, which plays a mediation role and produces indirect effects in predicting the SNGs continuance in the model. Based on the results, practical implications for SNG marketing strategies and theoretical implications will be provided.