A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
3D Stereoscopic Image Pairs by Depth-Map Generation
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Adaptive Support-Weight Approach for Correspondence Search
IEEE Transactions on Pattern Analysis and Machine Intelligence
How Far Can We Go with Local Optimization in Real-Time Stereo Matching
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
A Performance Study on Different Cost Aggregation Approaches Used in Real-Time Stereo Matching
International Journal of Computer Vision
Local stereo matching with adaptive support-weight, rank transform and disparity calibration
Pattern Recognition Letters
Local stereo matching using geodesic support weights
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
High-accuracy stereo depth maps using structured light
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Statistical tuning of adaptive-weight depth map algorithm
CAIP'11 Proceedings of the 14th international conference on Computer analysis of images and patterns - Volume Part II
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In depth map generation algorithms, parameters settings to yield an accurate disparity map estimation are usually chosen empirically or based on unplanned experiments. Algorithms' performance is measured based on the distance of the algorithm results vs. the Ground Truth by Middlebury's standards. This work shows a systematic statistical approach including exploratory data analyses on over 14000 images and designs of experiments using 31 depth maps to measure the relative influence of the parameters and to fine-tune them based on the number of bad pixels. The implemented methodology improves the performance of adaptive weight based dense depth map algorithms. As a result, the algorithm improves from 16.78 to 14.48 % bad pixels using a classical exploratory data analysis of over 14000 existing images, while using designs of computer experiments with 31 runs yielded an even better performance by lowering bad pixels from 16.78 to 13 %.