Heuristic evaluation of user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The computer reaches out: the historical continuity of interface design
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Man-Machine Studies
Usability in practice: how companies develop user-friendly products
Usability in practice: how companies develop user-friendly products
Metaphor design for user interfaces
CHI 98 Cconference Summary on Human Factors in Computing Systems
The humane interface: new directions for designing interactive systems
The humane interface: new directions for designing interactive systems
Focus plus context screens: combining display technology with visualization techniques
Proceedings of the 14th annual ACM symposium on User interface software and technology
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What is the next generation of human-computer interaction?
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Designing Interactions
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Taking stock of user interface history
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
The star user interface: an overview
AFIPS '82 Proceedings of the June 7-10, 1982, national computer conference
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This paper challenges the way we currently use and interact with information through digital icons and static metaphors. The latest computer and mobile devices' graphical user interfaces need to be reevaluated in order to support the paradigm shift from static and local to mobile and cloud-based interactions. Furthermore this paper questions the lingering of static icons used in computers, mobile and tablet interfaces. The paper also presents concrete suggestions on how expanding the functionality of digital icons can better afford how users interact with information.