Theatre Engine: Integrating mobile devices with live theater

  • Authors:
  • Charles B. Owen;Alison Dobbins;Lisa Rebenitsch

  • Affiliations:
  • Department of Computer Science and Engineering, Michigan State University, East Lansing, MI 001-517-353-6488;Department of Theatre, Michigan State University, East Lansing, MI 001-517-335-3351;Department of Computer Science and Engineering, Michigan State University, East Lansing, MI

  • Venue:
  • Proceedings of International Conference on Advances in Mobile Computing & Multimedia
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Theatre Engine is a three-phase project exploring the integration of mobile devices such as smart phones and tablet computers as user interaction mechanisms for live theatrical performances. This paper describes the technical details for the first performance in the series: Transitions, including system design, user interface details, and lessons learned. The user activities are described in the context of manipulations and the effects of those manipulations. The concept of blurring the distinction between real and virtual is explored. The prototype integrates Android-based mobile devices, servers, projection screens, and modern theatrical lighting with live musicians and dancers, allowing the audience to become a part of the presentation.