End-user construction mechanisms for the internet of things

  • Authors:
  • Andrea Alessandrini

  • Affiliations:
  • University of Dundee, Dundee

  • Venue:
  • BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
  • Year:
  • 2013

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Abstract

The prototyping process is a key phase in the design of the Internet of Things (IoT). Designing connections and communications for computational elements is a challenging part in constructing IoT prototypes. The goal of this study is to explore and describe the processes, practices, and technologies used in the construction of prototypes in practice. This article reviews interactive prototypes and interviews with practitioners. In particular I intend to describe and analyse how connections are made and which components and technologies are used. This is not intended to be an exhaustive analysis, but instead focuses on assessing the qualities of each system design in order to create an initial framework that explores an approach toward IoT construction. Finally, the implications of such a findings are discussed.