Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Watersheds on the Cortical Surface for Automated Sulcal Segmentation
MMBIA '00 Proceedings of the IEEE Workshop on Mathematical Methods in Biomedical Image Analysis
Watermarking of 3D models using principal component analysis
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
A New Watermarking Method for 3D Models Based on Integral Invariants
IEEE Transactions on Visualization and Computer Graphics
Blind Mesh Watermarking Based on the Featured Points in the Frequency Domain
WKDD '09 Proceedings of the 2009 Second International Workshop on Knowledge Discovery and Data Mining
A blind watermarking method using maximum wavelet coefficient quantization
Expert Systems with Applications: An International Journal
A new digital watermarking scheme for 3D triangular mesh models
Signal Processing
Robust blind watermarking of point-sampled geometry
IEEE Transactions on Information Forensics and Security
Watermarking 3D mesh by spherical parameterization
Computers and Graphics
A Novel Double 3D Digital Watermarking Scheme
MINES '09 Proceedings of the 2009 International Conference on Multimedia Information Networking and Security - Volume 01
Digital watermarking of polygonal meshes with linear operators of scale functions
Computer-Aided Design
A Benchmark for 3D Mesh Watermarking
SMI '10 Proceedings of the 2010 Shape Modeling International Conference
An Oblivious Watermarking for 3-D Polygonal Meshes Using Distribution of Vertex Norms
IEEE Transactions on Signal Processing
Multiple watermarks for stereo audio signals using phase-modulation techniques
IEEE Transactions on Signal Processing
Digital Image Tracing by Sequential Multiple Watermarking
IEEE Transactions on Multimedia
An Efficient Watermarking Method Based on Significant Difference of Wavelet Coefficient Quantization
IEEE Transactions on Multimedia
A Comprehensive Survey on Three-Dimensional Mesh Watermarking
IEEE Transactions on Multimedia
Geometric Invariant Audio Watermarking Based on an LCM Feature
IEEE Transactions on Multimedia
Watermarking mesh-based representations of 3-D objects using local moments
IEEE Transactions on Image Processing
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This paper presents a new robust, blind and good imperceptibility 3D mesh double watermarks algorithm. Two different kinds of watermarks are embedded into one 3D mesh model. One watermarking algorithm based on mesh feature segmentation and the DCT transformation, the other based on redundancy information of 3D model. The two watermarks do not disturb each other during embedding and extracting. Several mesh models are applied to test the robustness, imperceptibility and efficiency of the proposed algorithm. The experimental results show that the proposed watermark scheme can not only keep good imperceptibility but also resist various attacks, such as similarity transformations (translation, rotation, scaling and combinations of the three operations), file attack, signal processing attacks (noising, smoothing and vertex coordinate quantization) and connectivity attacks (cropping).