Solving the Collision Detection Problem
IEEE Computer Graphics and Applications
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Exact collision detection for interactive environments (extended abstract)
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
A pedestrian approach to ray shooting: shoot a ray, take a walk
SODA '93 Proceedings of the fourth annual ACM-SIAM Symposium on Discrete algorithms
Collision Detection for Interactive Graphics Applications
IEEE Transactions on Visualization and Computer Graphics
Collision detection in aspect and scale bounded polyhedra
Proceedings of the ninth annual ACM-SIAM symposium on Discrete algorithms
Analyzing bounding boxes for object intersection
ACM Transactions on Graphics (TOG)
Algorithms for minimum volume enclosing simplex in R3
SODA '00 Proceedings of the eleventh annual ACM-SIAM symposium on Discrete algorithms
Collision Detection Optimization in a Multi-particle System
ICCS '02 Proceedings of the International Conference on Computational Science-Part III
A Case Study of Load Distribution in Parallel View Frustum Culling and Collision Detection
Euro-Par '01 Proceedings of the 7th International Euro-Par Conference Manchester on Parallel Processing
Hi-index | 0.00 |