Generation of Facial Expressions from Emotion Using a Fuzzy Rule Based System
AI '01 Proceedings of the 14th Australian Joint Conference on Artificial Intelligence: Advances in Artificial Intelligence
Creating Emotive Responsive Characters Within Virtual Worlds
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Mood swings: expressive speech animation
ACM Transactions on Graphics (TOG)
Perceptually valid facial expression blending using expression units
ACM SIGGRAPH 2007 posters
Multispace behavioral model for face-based affective social agents
Journal on Image and Video Processing
Motion in Games
Real-time prosody-driven synthesis of body language
ACM SIGGRAPH Asia 2009 papers
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Modeling of layered fuzzy facial expression generation
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
Reflecting user faces in avatars
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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